Immersive Visualization / IQ-Station Wiki

This site hosts information on virtual reality systems that are geared toward scientific visualization, and as such often toward VR on Linux-based systems. Thus, pages here cover various software (and sometimes hardware) technologies that enable virtual reality operation on Linux.

The original IQ-station effort was to create low-cost (for the time) VR systems making use of 3DTV displays to produce CAVE/Fishtank-style VR displays. That effort pre-dated the rise of the consumer HMD VR systems, however, the realm of midrange-cost large-fishtank systems is still important, and has transitioned from 3DTV-based systems to short-throw projectors.

Difference between revisions of "Main Page"

From IQ-Station Wiki
Jump to navigation Jump to search
m (Changed Toirt Samhlaigh & LidarViewer to local pages)
m (Added link for overview of NIST Transportable VR system; moved ParaView to top of list)
 
(One intermediate revision by the same user not shown)
Line 29: Line 29:


== VR Applications ==
== VR Applications ==
* [[ImmersiveParaView | Immersive ParaView]] — The general-purpose ParaView sci-vis tool in VR
** [[ParaView_Tips | ParaView Tips]]
* [[Toirt Samhlaigh]] — A 3D volume visualization tool
* [[Toirt Samhlaigh]] — A 3D volume visualization tool
* [[LidarViewer]] — A point-cloud visualization tool
* [[LidarViewer]] — A point-cloud visualization tool
* [[ImmersiveParaView | Immersive ParaView]] — The general-purpose ParaView sci-vis tool in VR
** [[ParaView_Tips | ParaView Tips]]
* [[VMD]] — Visual Molecular Dynamics
* [[VMD]] — Visual Molecular Dynamics
* [[ML2VR]] — Matlab to VR
* [[ML2VR]] — Matlab to VR
* [[CQ3A]] — A world exploration application (with game-like worlds)
* [[CQ3A]] — A world exploration application (with game-like worlds)
===Commercial Applications===
===Commercial Applications===
* [[syGlass]] — volume viewer for SteamVR on MS-Windows]]
* [[syGlass]] — volume viewer for SteamVR on MS-Windows


== VR Tools ==
== VR Tools ==
Line 55: Line 55:
* [[XVS]] — John Stone's ''stereoscopic image viewer''
* [[XVS]] — John Stone's ''stereoscopic image viewer''


== NIST Portable-VR ==
== Rendering Libraries ==
* [[Portable_VR_Setup | Portable-VR Setup]] — modern IQ-station w/ short-throw projector
* [[Barney]] — Cross-GPU Multi-threaded rendering library
* [[Visionaray]] — Open-source C++ Ray-Tracing template library
 
== NIST Trans-Portable-VR ==
* [[Transportable_VR_NIST | NIST's Transportable VR System]] — modern IQ-station w/ short-throw projector
* [[Portable_VR_Setup | Portable-VR Setup]] — setup instructions


== Hardware (old) ==
== Hardware (old) ==
Line 64: Line 69:
* [[Tracking_Systems | Tracking Systems]]
* [[Tracking_Systems | Tracking Systems]]
** [[ART SMARTTRACK]]
** [[ART SMARTTRACK]]
** [[ViveLighthouse]] — Linux instructions
* [[Input_Devices | Input Devices]]
* [[Input_Devices | Input Devices]]
* [[Computers]]
* [[Computers]]

Latest revision as of 17:41, 30 August 2024

Welcome to the IQ-Station Wiki for commodity-based low-cost VR


This site is a place where the community of users of midrange-cost virtual reality displays can congregate and share information. In the past, our focus was on systems primarily constructed from Commercial-off-the-shelf (COTS) components for a quality VR experience around the $10,000 to $15,000 price range. But that was during the era of COTS 3D-TVs, and before COTS HMDs.

Now however, the era of 3D-TVs has waned, but by replacing them with not-terribly-expensive short-throw projectors, and by using super-low-cost tracking from consumer HMD technology, we can still build larger fishtank-style VR displays (IQ-stations) for something reasonable — ~$7,000.

The software discussed here (VR libraries and applications) is often useful for both consumer HMDs, and these midrange-cost IQ-stations, as well as full-sized CAVE VR systems, and thus can be useful for VR pracitioners of the full range of system types and costs. (Though primarily oriented to those interested in immersive visualization — scientific visualization in VR.)

Integration Software

Most IQ-station systems presently in operation run VR applications built on one of two VR integration libraries:

VR Applications

Commercial Applications

  • syGlass — volume viewer for SteamVR on MS-Windows

VR Tools

  • VRPN — Virtual Reality Peripheral Network tool for aggregating data from input devices
  • ViveLighthouse — Accessing Vive Lighthouse tracking on Linux
    • LibSurvive — Building the LibSurvive library for Lighthouse tracking on Linux
  • Monado — Open-source OpenXR runtime for Linux
  • OpenXR — Building OpenXR on Linux

Visuallization Applications

Other Applications

  • Bino — stereoscopic movie player
  • XVS — John Stone's stereoscopic image viewer

Rendering Libraries

  • Barney — Cross-GPU Multi-threaded rendering library
  • Visionaray — Open-source C++ Ray-Tracing template library

NIST Trans-Portable-VR

Hardware (old)

The basic components of an IQ-station are:

Community

For the past decade (apart from one "COVID year"), there has been a SIGGRAPH BOF with the topic of Immersive Visualization:

Part of our community building efforts include bootcamps on Immersive Visualization. Thus far, we have hosted three successful events:

Related Publications