Immersive Visualization / IQ-Station Wiki
This site hosts information on virtual reality systems that are geared toward scientific visualization, and as such often toward VR on Linux-based systems. Thus, pages here cover various software (and sometimes hardware) technologies that enable virtual reality operation on Linux.
The original IQ-station effort was to create low-cost (for the time) VR systems making use of 3DTV displays to produce CAVE/Fishtank-style VR displays. That effort pre-dated the rise of the consumer HMD VR systems, however, the realm of midrange-cost large-fishtank systems is still important, and has transitioned from 3DTV-based systems to short-throw projectors.
Main Page
Welcome to the IQ-Station Wiki for commodity-based low-cost VR
This site is a place where the community of users of midrange-cost
virtual reality displays can congregate and share information.
In the past, our focus was on systems primarily constructed from
Commercial-off-the-shelf (COTS) components for a quality VR experience
around the $10,000 to $15,000 price range. But that was during the
era of COTS 3D-TVs, and before COTS HMDs.
Now however, the era of 3D-TVs has waned, but by replacing them with not-terribly-expensive short-throw projectors, and by using super-low-cost tracking from consumer HMD technology, we can still build larger fishtank-style VR displays (IQ-stations) for something reasonable — ~$7,000.
The software discussed here (VR libraries and applications) is often useful for both consumer HMDs, and these midrange-cost IQ-stations, as well as full-sized CAVE VR systems, and thus can be useful for VR pracitioners of the full range of system types and costs. (Though primarily oriented to those interested in immersive visualization — scientific visualization in VR.)
VR Integration Software
Most IQ-station systems that our community works with run VR applications built on one of two VR integration libraries (the first two in this list). However, there are other good options available, which are included here for further exploration:
VR Applications
- Immersive ParaView — The general-purpose ParaView sci-vis tool in VR
- Toirt Samhlaigh — A 3D volume visualization tool
- LidarViewer — A point-cloud visualization tool
- VMD — Visual Molecular Dynamics
- ML2VR — Matlab to VR
- CQ3A — A world exploration application (with game-like worlds)
Commercial Applications
- syGlass — volume viewer for SteamVR on MS-Windows
VR Tools
- VRPN — Virtual Reality Peripheral Network tool for aggregating data from input devices
- ViveLighthouse — Accessing Vive Lighthouse tracking on Linux
- LibSurvive — Building the LibSurvive library for Lighthouse tracking on Linux
- Monado — Open-source OpenXR runtime for Linux (and Android)
- OpenXR — Building OpenXR API on Linux
Visuallization Applications
- BuildingVTK (on MS-Windows)
- BuildingParaView (on MS-Windows)
- BuildingANARI (on Linux)
Other Applications
Rendering Libraries
- Barney — Cross-GPU Multi-threaded rendering library
- Visionaray — Open-source C++ Ray-Tracing template library
NIST Trans-Portable-VR
- NIST's Transportable VR System — modern IQ-station w/ short-throw projector
- Portable-VR Setup — setup instructions
Hardware (old)
The basic components of an IQ-station are:
- 3DTV Displays (and 3D glasses)
- Tracking Systems
- ART SMARTTRACK
- ViveLighthouse — Linux instructions
- Input Devices
- Computers
Community
For the past decade (apart from one "COVID year"), there has been a SIGGRAPH BOF with the topic of Immersive Visualization:
Part of our community building efforts include bootcamps on Immersive Visualization. Thus far, we have hosted three successful events:
- Bootcamp in Indianapolis held March 25-27, 2013
- Bootcamp in Laramie held June 12-14, 2013
- Bootcamp in Little Rock held October 22-24, 2014
- Bootcamp in Idaho Falls held October 20-21, 2016
Related Publications
- [Sherman 2010] IQ-Station: A Low Cost Portable Immersive Environment
- [Sherman 2013] Immersive Visualization Bootcamps: sharing expertise, building community