Immersive Visualization / IQ-Station Wiki
This site hosts information on virtual reality systems that are geared toward scientific visualization, and as such often toward VR on Linux-based systems. Thus, pages here cover various software (and sometimes hardware) technologies that enable virtual reality operation on Linux.
The original IQ-station effort was to create low-cost (for the time) VR systems making use of 3DTV displays to produce CAVE/Fishtank-style VR displays. That effort pre-dated the rise of the consumer HMD VR systems, however, the realm of midrange-cost large-fishtank systems is still important, and has transitioned from 3DTV-based systems to short-throw projectors.
Difference between revisions of "MediaWiki:Sitenotice"
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The original IQ-station effort was to create low-cost (for the time) VR systems | The original IQ-station effort was to create low-cost (for the time) VR systems | ||
making use of 3DTV displays to produce CAVE/Fishtank-style VR displays. | making use of 3DTV displays to produce CAVE/Fishtank-style VR displays. | ||
That effort | That effort pre-dated the rise of the consumer HMD VR systems, however, | ||
the realm of midrange-cost large-fishtank systems is still important, and | |||
has transitioned from 3DTV-based systems to short-throw projectors. | |||
</div> | </div> |
Latest revision as of 20:28, 21 April 2023
Immersive Visualization / IQ-Station Wiki
This site hosts information on virtual reality systems that are geared toward scientific visualization, and as such often toward VR on Linux-based systems. Thus, pages here cover various software (and sometimes hardware) technologies that enable virtual reality operation on Linux.
The original IQ-station effort was to create low-cost (for the time) VR systems making use of 3DTV displays to produce CAVE/Fishtank-style VR displays. That effort pre-dated the rise of the consumer HMD VR systems, however, the realm of midrange-cost large-fishtank systems is still important, and has transitioned from 3DTV-based systems to short-throw projectors.