Immersive Visualization / IQ-Station Wiki

This site hosts information on virtual reality systems that are geared toward scientific visualization, and as such often toward VR on Linux-based systems. Thus, pages here cover various software (and sometimes hardware) technologies that enable virtual reality operation on Linux.

The original IQ-station effort was to create low-cost (for the time) VR systems making use of 3DTV displays to produce CAVE/Fishtank-style VR displays. That effort pre-dated the rise of the consumer HMD VR systems, however, the realm of midrange-cost large-fishtank systems is still important, and has transitioned from 3DTV-based systems to short-throw projectors.

Difference between revisions of "Bootcamp UALR"

From IQ-Station Wiki
Jump to navigation Jump to search
m (Corrected agenda formatting)
(Added images to the Gallery (still has some formatting issues))
Line 12: Line 12:
new leadership under Carolina Cruz-Neira.
new leadership under Carolina Cruz-Neira.


[[File:BC_IUPUI_6659m.jpg|thumb|left|200px|Demonstrating LidarViewer]]
[[File:BC_UALR_3818m.jpg|thumb|left|200px|Hosted by UALR]]


Immersive visualization makes use of advanced display technologies such
Immersive visualization makes use of advanced display technologies such
Line 35: Line 35:
</pre>
</pre>


<div style="width: 1100px">
<div style="width: 1050px">
<div style="float: left; width: 400px">
<div style="float: left; width: 400px">


Line 168: Line 168:


|}
|}
--?
-->
</div>
</div>
<div style="float: left; width: 40px"></div>
<div style="float: left; width: 40px"></div>
<div style="float: right; width 650px">
<div style="float: right; width 600px">
== Gallery ==
== Gallery ==
(forthcoming)
[[File:BC_UALR_3824m.jpg|thumb|left|500px|Bootcamp Welcome]]
<!--
<div style="float: right; width 200px"></div>
[[File:BC_UWYO_7341m.jpg|thumb|198px|Josh wiring computers]]
 
[[File:BC_UWYO_7345m.jpg|thumb|left|198px|Nikhil doing OS installs]]
[[File:BC_UALR_3755m.jpg|thumb|left|300px|Amy presenting as video and point-cloud]]
[[File:BC_UWYO_7351m.jpg|thumb|none|198px|Nikhil and Josh setting up vis computers]]
[[File:BC_UALR_3759m.jpg|thumb|300px|Nikhil presenting Immersive ParaView]]


[[File:BC_UALR_3776m.jpg|thumb|left|300px|Jason's talk on Unity for VR]]
[[File:BC_UALR_3781m.jpg|thumb|300px|Bill introducing the demos]]


[[File:BC_UWYO_7349m.jpg|thumb|left|300px|Lonely computer room]]
[[File:BC_UALR_3740m.jpg|thumb|left|300px|Yassine preparing the CAVE for demos]]
[[File:BC_UWYO_7353m.jpg|thumb|none|180px|Bill configuring Vrui]]
[[File:BC_UALR_3771m.jpg|thumb|none|300px|Jason and Nikhil preparing demos]]


[[File:BC_UWYO_7359m.jpg|thumb|300px|Bootcamp opening session]]
[[File:BC_UALR_3770m.jpg|thumb|left|300px|Anatomy in the EAC CAVE]]
[[File:BC_UALR_3764m.jpg|thumb|none|300px|Geology in the EAC CAVE]]


[[File:BC_UWYO_7378m.jpg|thumb|left|300px|Toirt Samhlaigh]]
[[File:BC_UALR_3782m.jpg|thumb|left|300px|Nikhil demonstrating Immersive ParaView]]
[[File:BC_UALR_3787m.jpg|thumb|none|300px|Immersive ParaView and Unity demos]]


[[File:BC_UWYO_7381m.jpg|thumb|300px|Amy's talk on Visual Immeraction]]
[[File:BC_UALR_3785m.jpg|thumb|left|300px|Jason demonstrating Unity in an Oculus Rift DK-2]]
[[File:BC_UALR_3789m.jpg|thumb|none|300px|Trying out the brain puzzle]]
[[File:BC_UALR_3795m.jpg|thumb|left|300px|Trying out the brain puzzle]]
[[File:BC_UALR_3800m.jpg|thumb|none|300px|Immersive visualization in ParaView]]


[[File:BC_UWYO_7384m.jpg|thumb|left|300px|Lunch break]]
[[File:BC_UALR_3811m.jpg|thumb|left|300px|Dinner at Tokyo House]]
[[File:BC_UWYO_7401m.jpg|thumb|300px|Immersive ParaView]]
[[File:BC_UALR_3806m.jpg|thumb|none|300px|Dinner at Tokyo House]]
[[File:BC_UWYO_7427m.jpg|thumb|left|300px|Google Earth via Conduit]]
<!--
[[File:BC_UWYO_7434m.jpg|thumb|300px|Unity via Get Real]]
[[File:BC_UALR_3825m.jpg|thumb|left|150px|Carolina conversing with Eric via Double Robot]]
[[File:BC_UWYO_7448m.jpg|thumb|left|300px|Eric presenting INL's VR workflow]]
[[File:BC_UALR_3828m.jpg|thumb|none|300px|Erics tele-presence presentation]]
[[File:BC_UWYO_7473m.jpg|thumb|300px|Wrapping up]]
[[File:BC_UALR_3838m.jpg|thumb|none|150px|Eric on the Double Robot]]
[[File:BC_UWYO_7460m.jpg|thumb|left|300px|Group shot]]
-->
-->
[[File:BC_UALR_3841m.jpg|thumb|left|300px|Eric on the Double Robot interacting with the          participants]]
[[File:BC_UALR_3843m.jpg|thumb|none|300px|Eric answering Ricks question]]
[[File:BC_UALR_3839m.jpg|thumb|left|300px|The back of Erics head]]
[[File:BC_UALR_3858m.jpg|thumb|none|300px|Nikhil's presentation on the Wyoming SER facility]]
[[File:BC_UALR_3873m.jpg|thumb|left|300px|Bill trying out the Oculus DK-2]]
[[File:BC_UALR_3884m.jpg|thumb|none|300px|Yassine demonstrating the CAVE point-cloud viewer]]




</div>
</div>
</div>
</div>

Revision as of 17:55, 7 November 2014

Little Rock Immersive Visualization Bootcamp


The third immersive visualization bootcamp was held in Little Rock on the University of Arkansas, Little Rock campus on October 22 - 24, 2014. Another great group of participants filled the hall, again with considerable interactions between participants and speakers. Our host facility was the Emerging Analytics Center, who provided help with the arrangements, even while transitioning to new leadership under Carolina Cruz-Neira.

Hosted by UALR

Immersive visualization makes use of advanced display technologies such as the EAC CAVE at the University of Arkansas, Little Rock to enhance one's ability to see relationships among data representations. The goal of this series of bootcamps is to empower operators and users of immersive (aka virtual reality) visualization facilities with software tools that will enable them to visualize data in a variety of formats using their advanced displays. Much of the software discussed is open-source to enable participants to freely incorporate packages into their workflow suite.

Sponsors of the bootcamp were Indiana University Advanced Visualization Lab (AVL), Idaho National Laboratory Center for Advanced Energy Studies (CAES), Emerging Analytics Center, and Kitware, Inc.



Talks

Wednesday Afternoon
Talk Presenter
Introduction Sherman
The Vrui VR library Sherman
LidarViewer point cloud renderer Sherman
Toirt Samhaligh volume renderer Sherman
Thursday Morning
Talk Presenter
Vrui configuration Sherman
VMD (Visual Molecular Dynamics) Sherman
Visual Immeraction: Interaction Design and Input Considerations for Immersive Visualizations Banic (tele-presentation)
ParaView VR Plugin Shetty
Thursday Afternoon
Talk Presenter
Immersive-VTK Sherman
Technology demonstrations EAC CAVE applications
Unity & VR Jerald
Friday Morning
Talk Presenter
Immserive Vis Workflow at Idaho National Lab Whiting (tele-presentation)
The Design of Immersive Visualization Facilities at The University of Wyoming Shetty
IQ-station (low-cost VR) Sherman
Immersive Vis community Sherman



Participants

We had another capacity crowd at the Little Rock bootcamp. The participant list will be published when consent has been given to includes names here.

Gallery

Bootcamp Welcome
Amy presenting as video and point-cloud
Nikhil presenting Immersive ParaView
Jason's talk on Unity for VR
Bill introducing the demos
Yassine preparing the CAVE for demos
Jason and Nikhil preparing demos
Anatomy in the EAC CAVE
Geology in the EAC CAVE
Nikhil demonstrating Immersive ParaView
Immersive ParaView and Unity demos
Jason demonstrating Unity in an Oculus Rift DK-2
Trying out the brain puzzle
Trying out the brain puzzle
Immersive visualization in ParaView
Dinner at Tokyo House
Dinner at Tokyo House
Eric on the Double Robot interacting with the participants
Eric answering Ricks question
The back of Erics head
Nikhil's presentation on the Wyoming SER facility
Bill trying out the Oculus DK-2
Yassine demonstrating the CAVE point-cloud viewer