Immersive Visualization / IQ-Station Wiki

This site hosts information on virtual reality systems that are geared toward scientific visualization, and as such often toward VR on Linux-based systems. Thus, pages here cover various software (and sometimes hardware) technologies that enable virtual reality operation on Linux.

The original IQ-station effort was to create low-cost (for the time) VR systems making use of 3DTV displays to produce CAVE/Fishtank-style VR displays. That effort pre-dated the rise of the consumer HMD VR systems, however, the realm of midrange-cost large-fishtank systems is still important, and has transitioned from 3DTV-based systems to short-throw projectors.

Difference between revisions of "MediaWiki:Sitenotice"

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'''<BIG>NOTICE: IQ-Station Wiki</BIG>'''
'''<BIG>Immersive Visualization / IQ-Station Wiki</BIG>'''


This site hosts information on virtual reality systems that are geared toward
This site hosts information on virtual reality systems that are geared toward
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The original IQ-station effort was to create low-cost (for the time) VR systems
The original IQ-station effort was to create low-cost (for the time) VR systems
making use of 3DTV displays to produce CAVE/Fishtank-style VR displays.
making use of 3DTV displays to produce CAVE/Fishtank-style VR displays.
That effort was largely superseced by widely available consumer VR systems.
That effort pre-dated the rise of the consumer HMD VR systems, however,
the realm of midrange-cost large-fishtank systems is still important, and
has transitioned from 3DTV-based systems to short-throw projectors.
</div>
</div>

Latest revision as of 20:28, 21 April 2023

Immersive Visualization / IQ-Station Wiki

This site hosts information on virtual reality systems that are geared toward scientific visualization, and as such often toward VR on Linux-based systems. Thus, pages here cover various software (and sometimes hardware) technologies that enable virtual reality operation on Linux.

The original IQ-station effort was to create low-cost (for the time) VR systems making use of 3DTV displays to produce CAVE/Fishtank-style VR displays. That effort pre-dated the rise of the consumer HMD VR systems, however, the realm of midrange-cost large-fishtank systems is still important, and has transitioned from 3DTV-based systems to short-throw projectors.